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[Original strategy] Earn money with the neighbor 2-point method! !! !! [There is data] [Gachi consideration] [Ultimate? ]

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Bakara-chan

Now that the new original betting is complete, I want to share it with everyone!
I just named it [Neighbor 2 point method]!
With this, anyone can continue to win with a high probability! !! !!
See more details!

Rureko

I wonder if it's true ...

table of contents

Neighbor two-point method

A 2-point straight bet with 5 neighbors on the previous roll with live roulettedo.

② You can win!

Rureko

No, wait, wait, it's not like that! !! !!
No matter what you think, it's not! !! !!

Bakara-chan

From the conclusion, it's not wrong, but ...
I will explain it properly, so please read it properly.

Basic Ideology

Bakara-chan

The first thing to keep in mind is that the place to bet is basically a 2-point straight bet with 5 neighbors on the previous roll.
For example, if the previous roll was [0], 2 neighbors would be 3,26,0,32,15 points of [5].If the previous result was [5], it would be 23,10,5,24,16 points of [5].
In this neighbor 2-point method, the betting location changes depending on the previous roll, so it seems that the betting location changes almost every time.

Rureko

For the time being, can you give me some data or a basis for winning?
A simple probability theory would be a luck game.

Bakara-chan

Of course it has been verified.
For the time being, please see the table below.

Bakara-chan

It doesn't have to be understood separately, but the table above shows [Did you hit the previous two neighbors? ] Is a table that you can understand.
By the way, the profit and loss when the unit is 100 yen (total bet 500 yen) with a flat bet is also displayed.
So, the rolls that are actually included are the rolls that we actually extracted from Evo's live roulette, such as instant roulette and live speed auto roulette.
This time, if you first enter the data nearly 500 times and calculate it flat, it will be a profit of about 32,000 yen.
Well, that's all there is to it, so I'll give you another example.

Bakara-chan

This is the case when I put in about 400 auto speed roulette rolls, and as a result, I felt that I made a profit of about 100 yen with a 18,000 yen unit.
Originally, the winning percentage of 5 straight points is 5/37 = 13.51%, so if it exceeds this probability, a positive balance can be expected, but in both cases the data is 15% or more and it became a positive balance.
(The first one is 15.66%, 15.23%)
From the above, by using this neighbor two-point method well with live roulette, both beginners and advanced players can easily earn with live roulette!
However, in our case, we basically think of it as one set, such as 500 times, so I think it's okay for people to win and run away if they get a positive balance right away because they don't have that much time.

Rureko

For the time being, the fact that the balance is positive even if it is flat means that the winning percentage is physically better than the original probability, isn't it?
Is this something like evidence?

Bakara-chan

I'd like you to hear about it as an occult, but even though it's a live roulette, [No matter how you think about it, it's not the result! !! !! ] There is a history of that.
The same numbers are 3 or 4 consecutive, [0,0,5,5,0,0] or [1,2,3,4,5].
In other words, you should think that such a result is made.
Whether it's live baccarat or live roulette, it looks like a random result, and the result is actually decided from the beginning.If you think about it, the same numbers will continue, but it's not strange whether the ball falls on the neighbor of the previous roll.
Well, when I was looking at the live roulette while putting such a thing in the corner of my head, I thought that it would come unexpectedly near the previous roll, so I tried to verify it based on the history, Bingo!That's what it means.
By the way, in this verification, 22 neighbors did not miss more than 2 times, so if you are greedy, you may want to create the following chasing Excel file and apply it well.
However, there is absolutely no such thing, so the loss cut setting is a must.

Verify again just in case

Rureko

I understand that there are grounds and data for the time being, but could you verify it again in front of me?Then [this method can't be used!It's hard to do it! ] I think you can think.

Bakara-chan

If you see it, I'll show you!

Rureko

that?You've got a negative balance, right?

Bakara-chan

516 out of 65 times ... means that the winning percentage is 12.59% and the original winning percentage is 13.51%, so in the case of a flat bet, you usually lose ...! !! !!Loss of about 15.6% on funds ...! !! !!
(Calculation of total bet 3 yen with 20 funds and 100 yen unit)
You're stupid! !! !!By the way, the maximum number of consecutive losses has reached 23 in a row!
With this, you can't make a profit with just a flat! !! !!
It was a plus for a while, but ... if it's flat, the winning percentage is important ...
It became a slurping minus in a series of big consecutive defeats ...

Rureko

I wonder if instant roulette is difficult ...?

Saito

Oh, I'm doing something serious.
This is the road I took a few years ago, so I'll supplement it.

Bakara-chan

! ? ?

Saito style neighbor two-point method commentary

Saito

First of all, in the verification so far, I won with a flat bet → I think that it became a minus after all, but conversely, [I know if I lost a flat bet], so it is a plus You should catch it.
Not all of them are negative in the first place.
Should everyone win for the time being?
That's why I'll teach everyone how to win by applying 2 neighbors.

Saito style neighbor 2 points chasing Ver

Saito

The table to play is a live roulette thrown by the dealer.

① Look at the history of the table, and if you find a table where 10 neighbors have not come 15 to 2 times, follow the table below from 10 to 23 times.

Saito

In the verification so far, 30 points of 2 consecutive neighbors have not come, but I do not recommend deep pursuit because there is absolutely no, but I think that you can make a profit with high probability by participating from the state where you have not come more than 10 times. ..
It's not a way to increase the physical win rate, but it's a way to win first if you decide on a loss cut and work on it.
The trick is to think about the balance of your money.

Saito style neighbor two-point method Dalambert Ver

Saito

This is recommended for those who have some money and time.
However, it may be a little complicated, so I think it's for intermediate and above.

① Look at the table history and find a table that has not been hit by 10 neighbors 2 times or more.Dalambert corresponding to the magnificationI do

Saito

As a supplement, D'Alambert that corresponds to the multiplier is designed for a game where the payout is doubled if it is a normal D'Alambert, so if you win, you will bet by reducing one unit.
In the case of the neighbor 2-point method this time, the payout when hit is 7.2 times, so if you win by rounding off, you will bet by reducing by 7 units.
For example, in the case of a unit of 20 yen, if the total bet amount at one time is calculated at 1 yen, it will be as follows.

Saito

Due to the characteristics of the high-magnification Dalambert, if you hit within 13 times, you will get a positive balance unconditionally, so if you hit within 13 times, you should start from the beginning again.
However, 13 consecutive losses will come out somewhere, so this is the pattern of the first big consecutive losses.

Saito

After losing 20 games in a row for the first time, I lost 1 games in a row.
The drawdown is 210 times the initial total bet.

Saito

After that, I lost 8 games in a row and then lost 5 games in a row.
The drawdown has risen to 254 times, but at the stage of winning percentage of 8.7%, it is 64.2 times negative.

Saito

Well, after that, I lost 3 times in a row and hit, and when I lost 8 times in a row and hit, it became a plus of 120 yen.
The winning percentage is 10.2%, which is 3.4% lower than the original winning percentage, but it is still a positive balance.
If you are a solid person, you should reset here and start from the beginning, but if you hit a pompon after that, it will be a plus of about 6000 yen to 10000 yen.

Saito

So, if you are prepared for the drawdown to swell to some extent and you can prepare some funds, it is a method that you can almost win.
As a result, I think the point is that you can make a profit even with a low winning percentage.

Saito style neighbor 2-point method Bona hunting Ver

Saito

At the beginning of this article, there was data that Bakara-chan verified and lost.
A flat bet of 300/1 of the total funds is minus 15.6% of the funds.
Let's roughly estimate that you will lose 20% of your money.
Now?Isn't it possible to make a positive balance by using the 100% deposit bonus?
Well, there are many deposit bonuses where the bet limit is $ 25 (around 2,500 yen), so let's take this as an example.
For example, if you have a casino with a 100% deposit bonus of $ 500 and a bet limit of $ 25, if you use it at full capacity, depositing $ 500 will start the total fund of $ 1000.
Let's say the bonus condition is 30 times the bonus amount.Then you can't withdraw without betting $ 15000.
For example, if one bet is $ 1 for a unit and the total bet is $ 2, you can clear the condition by betting 10 times.
Even if the funds are reduced after making 500 bets, it is about 20%.Also, considering that you can win, if you have a flat bet, you can clear the bonus digestion condition before all the bonus amount is blown away.
It means that if you can use the bonus while maintaining the funds with a pure flat bet, the surplus bonus will be a plus.

Saito style neighbor 2-point method set division Dalambert Ver

Saito

I wonder if it was the light version of the Dalambert Ver that I mentioned earlier.
It wasn't necessary to make it in Excel, so I'll explain it briefly.
In the case of flat bets, if you hit once every seven times on average, you can win with a positive balance.
In other words, if you win, it's plus 6, and if you lose, it's minus 1.
And if the winning percentage continues about 500 times, it will settle down to around 2% of the original winning percentage.
So if you get a minus of 20 units, you can almost always win by just doubling the bet amount.
When I tried it with the data when I lost from Bakara-chan, it turned out like this.

The minus graph I mentioned earlier is ...

Saito

It's forced, but it means that the minus graph I mentioned earlier can be taken to the plastic roll.
この場合だとユニット20円の合計ベット100円スタートでマイナス2000円を超えた時点でベット額を2倍にしてユニット40円合計ベット200円で再度続けて、次は合計で6000円マイナスになった時点で資金を2倍にしてユニット80円合計ベット400円にしてみた感じよ。
If 20 times the total bet amount becomes negative, it will only double the funds, so it may not be difficult if you understand.
The drawdown was about 70 times and did not exceed 100 times.
Think of it as one way.

Neighbor 2-point method summary!

Saito

If you pursue a neighbor 2-point bet like that, it's easy to think about this kind of thing and win.
If you didn't actually verify Bakara-chan and win or lose, you wouldn't be able to think of this, so it's not a waste.

Bakara-chan

(Unusually, Mr. Saito has a positive opinion about me ...)
Well, it feels like it can be applied quite like that.
By the way, if this is 3 neighbors, the frequency of hits will increase, but the risk and profitability will decrease, so I came to the conclusion that 2 neighbors would be just right.
If anyone wants the Excel file introduced in this article (I don't think it's there), I'll post it at all, so please contact me from the comments or the inquiry form.

Rureko

It's a crazy way to get a plus, so I have a feeling that I can win and escape thoroughly + I can do quite a bit at multiple casinos.

end!

bonus 

Saito

I'll give you one piece of advice for reading this far.
Speaking of live roulette, Evo is the major, and the verification of this article is also verified with Evo's live roulette, but when it comes to this neighbor two-point method, if it is Playtech's live roulette (especially speed roulette), it will be seriously defeated. I don't think there is.Well, there is timing, though.
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Comment

Comment list (10)

  • Long time no see.
    I've been messed up and left the casino but I'm back again ...
    It's still an interesting verification!
    15 points + α I tried it because it looked good, but it seemed to be incompatible (laughs)
    2 points Neighbor's Dalambert 20 times minus bet seems to be good, so I'm going to die!

    If you think about it in the original, you can only do it because it is a low risk low return system.
    I'm really looking forward to Baccarat's punchy strategy because the funds will not increase easily!

    • It's been a long time ('ω') ノ

      15 points + α is an accident at Parley, so it's compatible!The bet ratio to the funds may also be important!

      The 2-point neighbor D'Alambert is like a variant of the 6x D'Alambert, and it is a bet that is supposed to converge the probability to some extent, so be careful about drawdowns due to long-term battles!
      You may want to adjust the bet raising and lowering to your own liking.

      There are quite a few good and bad compatibility between 15 points + α and 2 points neighbors depending on the table (I think it is the timing), so you may want to try observing without betting once!

      Let's do our best not to overdo it ('◇') ゞ

  • I want to discover a betting method that can win in long-term battles ('Д')

    I'm sorry for the question, but the one who doubles the bet amount by minus 20 units of Mr. Saito's method
    Will the bet amount be maintained even after winning?

    An example
    Loss up to 20 times in a row (total 20 yen bet for 100 yen unit)
    Win 22 times (currently 40 yen per unit, total 200 yen bet)

    Which is correct in the above case?
    ① Since the minus amount is less than 2000 yen, return the bet amount to the unit 20 yen, totaling 100 yen.
    ② Continue betting a total of 40 yen for a unit of 200 yen until it becomes positive.

    Sorry for the lack of understanding!
    Thank you!

    • Well, if you just want to win, it's okay to win and run away, but ideally it will be positive as you do it in long-term battles 👩

      Regarding the bet amount, it is okay to recognize ① 🙆‍♀️
      ② But of course it's okay, but it's likely that the Oscars grind method will result in a ridiculous drawdown 💦

      Considering the mechanism of D'Alambert, it will be profitable by the time the probability converges, so it may be possible to use 20 units or 14 units instead of 30 units. (Maybe you should decide how much money and risk you can tolerate)

      The idea is [Because the probability was not higher than the original winning percentage, it is a minus if it is a flat bet, but I raised the bet amount and forced it to roll! ] So, if you hit after raising the bet amount and the minus decreases, I think that the risk will be less if you lower the bet amount.

      I'm glad if you can use it as a reference!

    • >> Kurisutofa-san
      42 through ... hell 😭
      Observingly, 50 through of instant roulette (image below) is the largest record so far, but what kind of roulette (table) will it be?
      50 through images

      This is a sensation, but when I'm not chasing and when I'm chasing, I feel that the larger the bet amount I'm chasing, the higher the through rate (; ´ ・ ω ・).

  • Playtech's live casino recommended in the article (laughs)
    I played with the table with the largest number of people, not speed roulette.

    However, even with the same data, the cumulative profit and loss changed depending on the method.
    For reference, I will describe the verification results.

    "Common point: Turn 500 times and win rate is 12.4% at the end, initial bet is unit $ 0.2, total $ 1 bet"

    Case 1 (for flat bets)
    ・ MAX drawdown:-$ 83.8
    ・ Cumulative profit / loss:-$ 53.6

    Case 10 (Saito-style neighbor 2-point method set division Dalambert Ver. That doubles the bet amount in -XNUMX units)
    ・ MAX drawdown:-$ 388.2
    ・ Cumulative profit / loss: + $ 25.6

    Case 20 (Saito-style neighbor 2-point method set division Dalambert Ver. That doubles the bet amount in -XNUMX units)
    ・ MAX drawdown:-$ 192
    ・ Cumulative profit / loss: + $ 2.2

    Case 30 (Saito-style neighbor 2-point method set division Dalambert Ver. That doubles the bet amount in -XNUMX units)
    ・ MAX drawdown:-$ 192.8
    ・ Cumulative profit / loss:-$ 20.2

    that's all.

    What I found interesting was the same drawdown in cases XNUMX and XNUMX.
    Was the final result the exact opposite?

    If you can afford it, Case XNUMX,
    Case XNUMX is the person who wants to win while reducing the risk because it can be small.

    We will continue to collect and verify the data ~

    • Thank you for your cooperation (!?) (`・ Ω ・ ´)

      Is it Mega Fire Blaze Roulette Live if the unit is 0.2 $ in Playtech? (Something like Playtech's Lightning Roulette)
      It means that the winning percentage is about 500% lower than the original probability after turning 1.1 times.

      Case XNUMX is flat, so I understand that it is a minus, but if you can afford it, Case XNUMX is better, and if you want to reduce the risk, Case XNUMX seems to be better!
      If Case 10 and Drawdown are together and Case 20 is negative, is -XNUMX to -XNUMX units just right? (´-ω-`)
      I'm wondering if it's a temporary plus or not, but it's ideal that the more you play, the more it will increase.
      I think it depends on the number of consecutive losses, consecutive wins, and the number of trials, but I would like to find out how to raise or lower the bet with the highest winning percentage against the funds!

      By the way, I don't care, but today I observed 1 addictions with 3 neighbor (61 points straight) of the previous roll on Evo's live roulette ... Record update (; ´ ・ ω ・) ( Until now, 50 addictions were the maximum)

      Please continue to give us your support!

  • I went to Playtech's speed roulette to get only 500 data
    I entered it after pulling out the data, but the amazing 52 times NO neighbor ...

    The winning percentage for the 500th time was 10.6% and the MAX drawdown was 1090 times. (Saito style 20 times Dalambert)
    However, the cumulative profit and loss was -39 times, so it's excellent!

    If it is flat, the MAX drawdown is as low as 128 times, but the cumulative profit and loss was -118 times.

    Looking at various data, I feel that the same roll has come within 3 times from the roll.
    I will calculate it in my spare time.

    • 52 Addictive ... (Despair)
      I think that demon addiction will come out somewhere, whether or not you bet unexpectedly (; ´ ・ ω ・)
      If you can withstand the drawdown, you can get it back to a certain extent!
      I can't give a basis for millions of games, but when I look at it, I feel that there is something near the previous roll. ”(-“ ”-)”
      Don't be crazy!smile

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